Ethereal architecture

>> Versión en español

We are fully absorbed in the programming of several videos for the DK <qumran> series. We have chosen to implement a JavaScript scripting which creates truly sui generis objects. This object operates within her Jitter patch in combination with shaders and Open GL functions.

The videos below are a sample of the last piece of the series, Qumran B for percussion and electronics. In this occasion, We have decided to take -literally speaking- the building´s south facade as a model. The first tests already show a world of possibilities.

If you have ever been in or outside the winery building, these images arise in you a sort of strange, very expressive feeling. It is like seeing something very familiar and feeling the charm you experienced when you saw it for the first time.

Here you have some examples [no audio]:


Un pensamiento en “Ethereal architecture

  1. Pingback: Arquitectura etérea | The DK Projection


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